Pool of Radiance Walkthrough: Introduction

Pool of Radiance Amiga IntroPool of Radiance is significant as both the first computer game adaption of Advanced Dungeons & Dragons (AD&D)  and the first game making use of the iconic SSI “Gold Box” game engine.

A pioneering game when first released with it’s open world exploration, strategic combat and latter ability to export your party to future adventures. It is now considered a classic and been updated for use in modern systems by the GOG team.

Using this remastered version of the game a comprehensive guide and walkthrough has been created to help those adventurers both new and returning in their quest to liberate Phlan from evil forces who currently control it.

Game Setting: New Phlan, Forgotten Realms

First Published: 1988

Publisher: Strategic Simulations Inc

Engine: Gold Box

Released Platforms: Amiga, Apple II, C64, MS-DOS, Apple Macintosh, NES, PC-9800

How to Play on Modern Systems: Whilst the Amiga version of the game is superior in both sound and graphics, to get it running you will need an emulator along with some skill to configure it correctly. If you don’t already have such a setup the easiest accessible version of the game is the remastered MS-DOS one which is available for purchase from GOG.

An advantage to using the GOG version is that you will be able to use the excellence Gold Box Companion add on. The features that this program adds to the game are too numerous to list but include auto mapping, hud display and will give you quality of life improvements not available till latter games in the series.

Party Creations: When creating a party it is best to include a balance of the four classic classes (Fighter, Thief, Mage and Cleric). A sample party with a good balance of all classes is:

  • Dwarf Multiclass Fighter/Thief
  • Human Fighter
  • Half Elf Multiclass Fighter/Cleric
  • Human Cleric
  • Elf Multiclass Fighter/Mage
  • Elf Multiclass Fighter/Mage

Using this party will give you the muscle that is required to defeat the more dangerous enemies, enough clerics for the Inevitable healing and mages to disable weaker monsters or destroy them with fireballs at latter levels.